Real-time environment created in UE4 over the past few months for an upcoming project called Nexus: A World Beyond. This was a very fun but challenging piece as it's the largest scale environment I've had to create, with many significant vistas and gameplay focused areas. Huge thanks to Liezl Ronquillo for concept art support and helping with creating the skybox, as well as Johnny Verbeek for backing music to the video and all the programming support! Huge inspiration from various sources including Mario Odyssey, Kena, Gigantic, BOTW and of course Windwaker (My art will never not be inspired from this game)! I will share the link once the demo of this map comes out, I hope people will enjoy it!
Keep an eye out for near-future developments on this project by checking out https://twitter.com/nexus_thegame